asmerge.3x

Langue: en

Version: AfterStep v.2.2.9 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

asmerge - demonstrates blending of multiple image using different algorithms libAfterImage/tutorials/ASMerge

NAMEASMerge

SYNOPSIS

 Scaling and blending of arbitrary number of images
 using libAfterImage.
 

DESCRIPTION

 We will attempt to interpret command line arguments as sequence of
 image filenames, geometries and blending types. We'll then try and
 load all the images, scaling first one to requested size, and
 blending others at specifyed locations of the first image.
 We then display the result in simple window.
 After that we would want to wait, until user closes our window.
 
 New steps described in this tutorial are :
 Step 1. Layers.
 Step 2. Merging methods.
 Step 3. Layer parameters.
 Step 4. Actual blending of the set of images.
 

SEE ALSO

 Tutorial 1: ASView  - explanation of basic steps needed to use
                       libAfterImage and some other simple things.
 Tutorial 2: ASScale - image scaling basics.
 Tutorial 3: ASTile  - image tiling and tinting
 

SOURCE

 #include "../afterbase.h"
 #include "../afterimage.h"
 #include "common.h"
 
 char *burning_rose[] =
 {
     "asmerge",
     "rose512.jpg",
     "add",
     "back.xpm:512x386",
     "hue",
     "fore.xpm:512x386"
 };
 
 void usage()
 {
     printf( "Usage: asmerge [-h]|[image op1 image1 [op2 image2 [...]]]\n");
     printf( "Where: image  - is background image filename\n");
     printf( "       image1 - is first overlay's filename\n");
     printf( "       op1,op2,... - overlay operation."
             " Supported operations are :\n");
     list_scanline_merging( stdout,
             "         %-15.15s- %s\n");
 }
 
 int main(int argc, char* argv[])
 {
     Display *dpy = NULL;
     ASVisual *asv ;
     int screen = 0, depth = 0;
     int to_width = 1, to_height = 1;
     ASImageLayer *layers ;
     int layers_num = 0, i;
     ASImage *merged_im ;
 
     /* see ASView.1 : */
     set_application_name( argv[0] );
 #if (HAVE_AFTERBASE_FLAG==1)
     set_output_threshold(OUTPUT_LEVEL_DEBUG);
 #endif
     if( argc == 2 && strncmp(argv[1],"-h", 2) == 0 )
     {
         usage();
         return 0;
     }
     if( argc <= 3 )
     {
         show_error( "not enough arguments, please see usage:%s", " ");
         usage() ;
         printf( "Using the default, \"The Burning Rose\", composition :\n");
         printf( "\n\trose512.jpg add back.xpm:512x386 hue "
                 "fore.xpm:512x386\n");
         argv = &(burning_rose[0]) ;
         argc = 6;
     }
 
 #ifndef X_DISPLAY_MISSING
     dpy = XOpenDisplay(NULL);
     _XA_WM_DELETE_WINDOW = XInternAtom( dpy, "WM_DELETE_WINDOW", False);
     screen = DefaultScreen(dpy);
     depth = DefaultDepth( dpy, screen );
 #endif
     /* see ASView.3 : */
     asv = create_asvisual( dpy, screen, depth, NULL );
 
     /* see ASMerge.1 : */
     layers = safecalloc( argc/2, sizeof(ASImageLayer) );
 
     for( i = 1 ; i < argc ; i++ )
     {
         int x = 0, y = 0;
         unsigned int width, height ;
         int geom_flags = 0 ;
         char *separator;
         char *filename ;
         /* see ASMerge.2 */
         if( i > 1 )
         {
             /* see blend_scanlines_name2func() : */
             if((layers[layers_num].merge_scanlines =
                  blend_scanlines_name2func( argv[i] )) == NULL )
                 continue ;
             if( ++i >= argc )
                 break;
         }
         if( (separator = strchr( argv[i], ':' )) != NULL )
         {   /* see ASTile.1 : */
             geom_flags = XParseGeometry( separator+1, 
                                          &x, &y, &width, &height);
             filename = mystrndup( argv[i], separator-argv[i] );
         }else
             filename = argv[i] ;
         layers[layers_num].im = file2ASImage( filename, 0xFFFFFFFF,
                                               SCREEN_GAMMA, 100, getenv("IMAGE_PATH"), NULL );
         if( filename != argv[i] )
             free( filename );
         if( layers[layers_num].im != NULL )
         {
             if( !get_flags(geom_flags, WidthValue) )
                 width = layers[layers_num].im->width  ;
             if( !get_flags(geom_flags, HeightValue) )
                 height = layers[layers_num].im->height ;
             /* see ASMerge.3 : */
             if( layers[layers_num].merge_scanlines == NULL )
                 layers[layers_num].merge_scanlines =
                     alphablend_scanlines ;
             layers[layers_num].clip_width = width ;
             layers[layers_num].clip_height = height ;
             if( layers_num > 0 )
             {
                 layers[layers_num].dst_x = x ;
                 layers[layers_num].dst_y = y ;
             }else
             {
                 to_width = width ;
                 to_height = height ;
                 if( width != layers[layers_num].im->width ||
                     height != layers[layers_num].im->height )
                 {
                     ASImage *scaled_bottom ;
                     /* see ASScale.2 : */
                     scaled_bottom = scale_asimage( asv, 
                                                    layers[layers_num].im,
                                                    width, height, 
                                                    False, 100,
                                                 ASIMAGE_QUALITY_DEFAULT );
                     destroy_asimage( &(layers[layers_num].im) );
                     layers[layers_num].im = scaled_bottom ;
                 }
             }
             ++layers_num ;
         }
     }
 
     if( layers_num <= 0 )
     {
         show_error( "there is no images to merge. Aborting");
         return 2;
     }
 
     /* see ASMerge.4 */
     merged_im = merge_layers( asv, layers, layers_num,
                               to_width, to_height,
 #ifndef X_DISPLAY_MISSING
                               ASA_XImage,
 #else
                               ASA_ASImage,
 #endif
                               0, ASIMAGE_QUALITY_DEFAULT );
     while( --layers_num >= 0 )
         destroy_asimage( &(layers[layers_num].im) );
     free( layers );
 
     if( merged_im )
     {
 #ifndef X_DISPLAY_MISSING
     /* see ASView.4 : */
         Window w = create_top_level_window( asv, DefaultRootWindow(dpy), 
                                             32, 32,
                                             to_width, to_height, 
                                             1, 0, NULL,
                                             "ASMerge", NULL );
         if( w != None )
         {
             Pixmap p ;
 
             XMapRaised   (dpy, w);
             /* see ASView.5 : */
             p = asimage2pixmap( asv, DefaultRootWindow(dpy), merged_im,
                             NULL, True );
 
             destroy_asimage( &merged_im );
             /* see common.c: set_window_background_and_free() : */
             p = set_window_background_and_free( w, p );
             /* see common.c: wait_closedown() : */
         }
         wait_closedown(w);
         dpy = NULL;
 #else
         /* writing result into the file */
         ASImage2file( merged_im, NULL, "asmerge.jpg", ASIT_Jpeg, NULL );
         destroy_asimage( &merged_im );
 #endif
     }
 #ifdef DEBUG_ALLOCS
     build_xpm_colormap(NULL);
     print_unfreed_mem();
 #endif
     return 0 ;
 }
 

libAfterImage/tutorials/ASMerge.1 [4.1]

SYNOPSIS

 Step 1. Layers.
 

DESCRIPTION

 libAfterImage performs blending/merging of different images, using
 arrays of ASImageLayer structures, with first element representing
 the bottommost image. Each structure specifies exact position on
 resulting image where overlay should be blended to, tint of the
 overlay, size, to which overlay should be tiled, overlay's origin,
 and overlay's background color. Arbitrary number of layers can be
 merged whithin single run.
 
 Accordingly all that is needed to merge bunch of images is to create
 array of ASImageLayer structures and fill it up appropriately.
 

EXAMPLE

     layers = safecalloc( argc/2, sizeof(ASImageLayer) );
 
libAfterImage/tutorials/ASMerge.2 [4.2]

SYNOPSIS

 Step 2. Merging methods.
 

DESCRIPTION

 Each layer can be merged in using its own method. There are about 15
 different methods implemented in libAfterImage, and user app can
 implement other methods of its own. To specify method all that is
 needed is to set merge_scanlines member of ASImageLayer to pointer
 to the function, implementing specific method.
 
 libAfterImage provides facility to parse method name strings into
 actuall function pointers. That could be used to simplifi scripting,
 etc.
 

EXAMPLE

        if((layers[layers_num].merge_scanlines =
            blend_scanlines_name2func( argv[i] )) == NULL )
            continue ;
 NOTE
 All layers MUST have valid merge_scanlines pointer, even the
 bottommost layer, despite the fact that it has nothing to be merged
 with. If merge_scanlines is set to NULL - this layer will be ignored.
 That could be used to turn on/off particular layers.
 
libAfterImage/tutorials/ASMerge.3 [4.3]

SYNOPSIS

 Step 3. Layer parameters.
 

DESCRIPTION

 Several ASImageLayer members are mandatory and cannot be set to 0.
 Such as : im - image to be merged; clip_width, clip_height - this will
 be used to tile the image; merge_scanlines - must be set to a pointer
 to the function implementing merging method. If any of this is set
 to 0  - then layer will be ignored. The rest of the parameters are
 optional. Note thou that tint parameter will tint overlay's RGB
 components and alpha component, as the result it could be used to
 make opaque images - semitransparent.
 

EXAMPLE

     if( layers[layers_num].merge_scanlines == NULL )
         layers[layers_num].merge_scanlines =
             alphablend_scanlines ;
     layers[layers_num].clip_width = width ;
     layers[layers_num].clip_height = height ;
     if( layers_num > 0 )
     {
         layers[layers_num].dst_x = x ;
         layers[layers_num].dst_y = y ;
     }
 
libAfterImage/tutorials/ASMerge.4 [4.4]

SYNOPSIS

 Step 4. Actual blending of the set of images.
 

DESCRIPTION

 After set of layers has been prepared - it can be passed to
 merge_layers() function, that will create new ASImage of specifyed
 size, and then blend all the layers together to fill this image.
 

EXAMPLE

         merged_im = merge_layers( asv, layers, layers_num,
                                   to_width, to_height,
                                   ASA_ASImage, 0, 
                                   ASIMAGE_QUALITY_DEFAULT );
         while( --layers_num >= 0 )
             destroy_asimage( &(layers[layers_num].im) );
         free( layers );
 

NOTES

 After we've blended layers - we no longer need ASImageLayer array.
 So proceeding to clean it up, by destroying overlay AsImages first,
 and then freeing array itself.
 

SEE ALSO

 merge_asimage().