destroy_compiled_sprite

Langue: en

Version: version 4.2.2 (fedora - 05/07/09)

Section: 3 (Bibliothèques de fonctions)

NAME

destroy_compiled_sprite - Destroys a compiled sprite. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void destroy_compiled_sprite(COMPILED_SPRITE *sprite);

DESCRIPTION

Destroys a compiled sprite structure previously returned by get_compiled_sprite(). If you pass a NULL pointer this function won't do anything. Use this once you are done with a compiled sprite to avoid memory leaks in your program.

SEE ALSO

get_compiled_sprite(3)