destroy_scene.3alleg

Langue: en

Version: version 4.2.2 (debian - 07/07/09)

Section: 3 (Bibliothèques de fonctions)

NAME

destroy_scene - Deallocates the memory used by a scene. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void destroy_scene();

DESCRIPTION

Deallocate memory previously allocated by create_scene. Use this to avoid memory leaks in your program.

SEE ALSO

create_scene(3alleg), scene_polygon3d(3alleg), clear_scene(3alleg), render_scene(3alleg), scene_gap(3alleg), exscn3d(3alleg)