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spring-headless
Langue: en
Version: 09/07/2010 (fedora - 01/12/10)
Section: 6 (Jeux)
NAME
spring-headless - An open source RTS game engine - Head-Less EngineSYNOPSIS
spring-headless [[-c|--client] | [-s|--server]] [-p|--projectiledump] [-n|--name STRING] [-C|--config FILE]
spring-headless --list-ai-interfaces
spring-headless --list-skirmish-ais
spring-headless [-h|--help]
spring-headless [-V|--version]
DESCRIPTION
Spring is a free Real Time Strategy (RTS) game engine, originally designed to play Total Annihilation (© 1997 Cavedog) content. It has since evolved into a general RTS engine, capable of running various kind of games (mods).
It is mainly designed around online multiplayer games but can also be played in single-player mode against AIs.
This is the engine version without graphics or sound output. It still runs the full simulation, while spring-dedicated basically only redirects network traffic. It is usefull for testing and simulating AI only games at high speeds on systems without graphics and sound output support. For more details, please reffer to:
-
man spring
OPTIONS
-h, --help
- Print the options help message and exit
-V, --version
- Display program version and exit
-s, --server
- Run as a server
-c, --client
- Run as a client
-p, --projectiledump
- Dump projectile class info into projectiles.txt
-n, --name::NAME Set your player name
-
*-C, --config*::'FILE' Configuration file
--list-ai-interfaces
- Dump a list of available AI Interfaces to STDOUT
--list-skirmish-ais
- Dump a list of available Skirmish AIs to STDOUT
SEE ALSO
spring(6) spring-dedicated(6)
HOMEPAGE
More information about Spring can be found at link:http://springrts.com
AUTHOR
Spring was written by the Spring developers.
This manual page was written by Marco Amadori <m[blue]marco.amadori@gmail.comm[][1]>, for the Debian project (and may be used by others).
NOTES
- 1.
- marco.amadori@gmail.com
- mailto:marco.amadori@gmail.com
Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre