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AmbientMaterialSource.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
AmbientMaterialSource - 3D API ambient material sourceUSAGE
AmbientMaterialSource = int(enable)VALID ENUMERANTS
enable: true, falseDESCRIPTION
Enable/disable front and back ambient color material. See the GL_AMBIENT description on the OpenGL glColorMaterial manual page for details. See the D3DRS_AMBIENTMATERIALSOURCE render state description for DirectX 9.The standard reset callback sets the AmbientMaterialSource state to int(false).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
ColorMaterial, DiffuseMaterialSource, EmissiveMaterialSource, MaterialAmbient, MaterialDiffuse, MaterialEmission, MaterialEmissive, MaterialPower, MaterialShininess, MaterialSpecular, SpecularMaterialSourceContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre