BlendEquationSeparate.3CgFX

Langue: en

Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

BlendEquationSeparate - 3D API blend equation separate

USAGE

BlendEquationSeparate = int2(modeRGB, modeAlpha)

VALID ENUMERANTS

modeRGB, modeAlpha: FuncAdd, FuncSubtract, FuncReverseSubtract, Add, Subtract, ReverseSubtract, Min, Max, LogicOp

DESCRIPTION

Specify the RGB and alpha blend equation separately. See the OpenGL glBlendEquationSeparate manual page for details. See the D3DRS_BLENDOP render state description for DirectX 9.

The standard reset callback sets the BlendEquationSeparate state to int2(FuncAdd, FuncAdd).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, IndexedVertexBlendEnable, SrcBlend, VertexBlend