MaterialDiffuse.3CgFX

Langue: en

Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

MaterialDiffuse - 3D API material diffuse

USAGE

MaterialDiffuse = float4(r, g, b, a)

VALID ENUMERANTS

r, g, b, a:

DESCRIPTION

Specify the materials diffuse reflectance values. See the GL_DIFFUSE description on the OpenGL glMaterial manual page for details. See the D3DRS_DIFFUSEMATERIALSOURCE render state description for DirectX 9.

The standard reset callback sets the MaterialDiffuse state to float4(0.8, 0.8, 0.8, 1.0).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

AmbientMaterialSource, ColorMaterial, DiffuseMaterialSource, EmissiveMaterialSource, MaterialAmbient, MaterialEmission, MaterialEmissive, MaterialPower, MaterialShininess, MaterialSpecular, SpecularMaterialSource