SoBumpMapMatrixElement

Langue: en

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Version: 339020 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

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NAME

SoBumpMapMatrixElement -

The SoBumpMapMatrixElement class is used to manage the bump map matrix stack.

The bump map matrix is used to transform bump map coordinates before being used to map bump maps onto polygons.

SYNOPSIS


#include <Inventor/elements/SoBumpMapMatrixElement.h>

Inherits SoAccumulatedElement.

Public Member Functions


virtual void init (SoState *state)

virtual void push (SoState *state)

Static Public Member Functions


static void initClass (void)

static void makeIdentity (SoState *const state, SoNode *const node)

static void set (SoState *const state, SoNode *const node, const SbMatrix &matrix)

static void mult (SoState *const state, SoNode *const node, const SbMatrix &matrix)

static void translateBy (SoState *const state, SoNode *const node, const SbVec3f &translation)

static void rotateBy (SoState *const state, SoNode *const node, const SbRotation &rotation)

static void scaleBy (SoState *const state, SoNode *const node, const SbVec3f &scaleFactor)

static const SbMatrix & get (SoState *const state)

Protected Member Functions


virtual ~SoBumpMapMatrixElement ()

virtual void makeEltIdentity (void)

virtual void setElt (const SbMatrix &matrix)

virtual void multElt (const SbMatrix &matrix)

virtual void translateEltBy (const SbVec3f &translation)

virtual void rotateEltBy (const SbRotation &rotation)

virtual void scaleEltBy (const SbVec3f &scaleFactor)

virtual const SbMatrix & getElt (void) const

Protected Attributes


SbMatrix bumpMapMatrix

Detailed Description

The SoBumpMapMatrixElement class is used to manage the bump map matrix stack.

The bump map matrix is used to transform bump map coordinates before being used to map bump maps onto polygons.

Constructor & Destructor Documentation

SoBumpMapMatrixElement::~SoBumpMapMatrixElement (void) [protected, virtual]The destructor.

Member Function Documentation

void SoBumpMapMatrixElement::initClass (void) [static]Initialize relevant common data for all instances, like the type system.

Reimplemented from SoAccumulatedElement.

void SoBumpMapMatrixElement::makeIdentity (SoState *const state, SoNode *const node) [static]Sets current texture matrix to identity.

void SoBumpMapMatrixElement::set (SoState *const state, SoNode *const node, const SbMatrix & matrix) [static]Sets the current texture matrix to matrix.

This method is an extension versus the Open Inventor API.

void SoBumpMapMatrixElement::mult (SoState *const state, SoNode *const node, const SbMatrix & matrix) [static]Multiplies matrix into the current texture matrix.

void SoBumpMapMatrixElement::translateBy (SoState *const state, SoNode *const node, const SbVec3f & translation) [static]Appends translation to the current texture matrix.

void SoBumpMapMatrixElement::rotateBy (SoState *const state, SoNode *const node, const SbRotation & rotation) [static]Appends rotation to the current texture matrix.

void SoBumpMapMatrixElement::scaleBy (SoState *const state, SoNode *const node, const SbVec3f & scaleFactor) [static]Appends scaleFactor to the current texture matrix.

const SbMatrix & SoBumpMapMatrixElement::get (SoState *const state) [static]Returns current texture matrix.

void SoBumpMapMatrixElement::makeEltIdentity (void) [protected, virtual]virtual method which is called from makeIdentity(). Sets element matrix to identity.

void SoBumpMapMatrixElement::setElt (const SbMatrix & matrix) [protected, virtual]virtual method which is called from set(). Sets the texture matrix to matrix.

This method is an extension versus the Open Inventor API.

void SoBumpMapMatrixElement::multElt (const SbMatrix & matrix) [protected, virtual]virtual method which is called from mult(). Multiplies matrix into element matrix.

void SoBumpMapMatrixElement::translateEltBy (const SbVec3f & translation) [protected, virtual]virtual method which is called from translateBy(). Appends translation to the element matrix.

void SoBumpMapMatrixElement::rotateEltBy (const SbRotation & rotation) [protected, virtual]virtual method which is called from rotateBy(). Appends rotation to the element matrix.

void SoBumpMapMatrixElement::scaleEltBy (const SbVec3f & scaleFactor) [protected, virtual]virtual method which is called from scaleBy(). Append scaleFactor to the element matrix.

const SbMatrix & SoBumpMapMatrixElement::getElt (void) const [protected, virtual]Returns element matrix. Called from get().

Member Data Documentation

SoBumpMapMatrixElement::bumpMapMatrix [protected]The matrix.

Author

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