SoSoundElement

Langue: en

Autres versions - même langue

Version: 360282 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

SoSoundElement -

The SoSoundElement is used for optimizing audio rendering and for turning off inactive SoVRMLSound nodes.

SYNOPSIS


#include <Inventor/elements/SoSoundElement.h>

Inherits SoReplacedElement.

Public Member Functions


virtual void init (SoState *state)

virtual void push (SoState *state)

virtual void pop (SoState *state, const SoElement *prevTopElement)

virtual void print (FILE *file) const
Prints contents of element (not implemented).

Static Public Member Functions


static void initClass (void)

static void set (SoState *const state, SoNode *const node, SbBool scenegraphhassoundnode, SbBool soundnodeisplaying, SbBool ispartofactivescenegraph)

static SbBool setSceneGraphHasSoundNode (SoState *const state, SoNode *const node, SbBool flag)

static SbBool sceneGraphHasSoundNode (SoState *const state)

static SbBool setSoundNodeIsPlaying (SoState *const state, SoNode *const node, SbBool flag)

static SbBool soundNodeIsPlaying (SoState *const state)

static SbBool setIsPartOfActiveSceneGraph (SoState *const state, SoNode *const node, SbBool flag)

static SbBool isPartOfActiveSceneGraph (SoState *const state)

Protected Member Functions


virtual ~SoSoundElement ()

void setDefaultValues ()

Protected Attributes


SbBool scenegraphhassoundnode

SbBool soundnodeisplaying

SbBool ispartofactivescenegraph

Detailed Description

The SoSoundElement is used for optimizing audio rendering and for turning off inactive SoVRMLSound nodes.

Since:

Coin 2.0

Constructor & Destructor Documentation

SoSoundElement::~SoSoundElement (void) [protected, virtual]The destructor.

Member Function Documentation

void SoSoundElement::initClass (void) [static]This static method initializes static data for the SoSoundElement class.

Reimplemented from SoReplacedElement.

void SoSoundElement::init (SoState * state) [virtual]Initializes the element to it's default value.

Reimplemented from SoReplacedElement.

SbBool SoSoundElement::sceneGraphHasSoundNode (SoState *const state) [static]Returns the value of the sceneGraphHasSoundNode flag.

SbBool SoSoundElement::soundNodeIsPlaying (SoState *const state) [static]Returns the value of the soundNodeIsPlaying flag.

SbBool SoSoundElement::isPartOfActiveSceneGraph (SoState *const state) [static]Returns the value of the isPartOfActiveSceneGraph flag.

void SoSoundElement::push (SoState * state) [virtual]Calls the superclass' push method. Initializes the element to the default values. Uses previous element's isPartOfActiveSceneGraph flag.

Reimplemented from SoElement.

void SoSoundElement::setDefaultValues () [protected]Initializes the element to the default values. The default values for the sceneGraphHasSoundNode is FALSE. The default value for the isPartOfActiveSceneGraph flag is TRUE. the default value for the soundNodeIsPlaying flag is FALSE.

Author

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