SoSpaceballButtonEvent.3coin2

Langue: en

Version: 375369 (fedora - 01/12/10)

Section: 3 (Bibliothèques de fonctions)

NAME

SoSpaceballButtonEvent -

The SoSpaceballButtonEvent class contains information about spaceball button interaction.

When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent to the scenegraph by using instances of this class.

SYNOPSIS


#include <Inventor/events/SoSpaceballButtonEvent.h>

Inherits SoButtonEvent.

Public Types


enum Button { ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7, BUTTON8, PICK }

Public Member Functions


SoSpaceballButtonEvent (void)

virtual ~SoSpaceballButtonEvent ()

void setButton (SoSpaceballButtonEvent::Button button)

SoSpaceballButtonEvent::Button getButton (void) const

Static Public Member Functions


static SbBool isButtonPressEvent (const SoEvent *e, SoSpaceballButtonEvent::Button whichButton)

static SbBool isButtonReleaseEvent (const SoEvent *e, SoSpaceballButtonEvent::Button whichButton)

static void initClass (void)

Detailed Description

The SoSpaceballButtonEvent class contains information about spaceball button interaction.

When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent to the scenegraph by using instances of this class.

See also:

SoEvent, SoButtonEvent, SoMouseButtonEvent, SoKeyboardEvent
SoEventCallback, SoHandleEventAction

Member Enumeration Documentation

enum SoSpaceballButtonEvent::ButtonThis enum contains all spaceball buttons detected by Coin.

Constructor & Destructor Documentation

SoSpaceballButtonEvent::SoSpaceballButtonEvent (void)Constructor.

SoSpaceballButtonEvent::~SoSpaceballButtonEvent () [virtual]Destructor.

Member Function Documentation

void SoSpaceballButtonEvent::setButton (SoSpaceballButtonEvent::Button buttonarg)Set the value of the button which the user interacted with.

This method is used from the window specific device classes when translating events to the generic Coin library.

See also:

getButton()

SoSpaceballButtonEvent::Button SoSpaceballButtonEvent::getButton (void) constReturns the value of the button which was pressed or released.

See also:

getState()
wasShiftDown(), wasCtrlDown(), wasAltDown(), getPosition(), getTime()

SbBool SoSpaceballButtonEvent::isButtonPressEvent (const SoEvent * e, SoSpaceballButtonEvent::Button whichButton) [static]Convenience method for quickly checking if the given event is a press on the given button, whichButton.

See also:

isButtonReleaseEvent(), isOfType(), getButton(), getState()

References SoButtonEvent::DOWN, SoEvent::getClassTypeId(), SoButtonEvent::getState(), and SoEvent::isOfType().

SbBool SoSpaceballButtonEvent::isButtonReleaseEvent (const SoEvent * e, SoSpaceballButtonEvent::Button whichButton) [static]Convenience method for quickly checking if the given event is a release of the given button, whichButton.

See also:

isButtonPressEvent(), isOfType(), getButton(), getState()

References SoEvent::getClassTypeId(), SoButtonEvent::getState(), SoEvent::isOfType(), and SoButtonEvent::UP.

void SoSpaceballButtonEvent::initClass (void) [static]Initialize the type information data.

Reimplemented from SoButtonEvent.

Author

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