TessellationEvaluationShader.3CgFX

Langue: en

Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

TessellationEvaluationShader - 3D API tessellation evaluation shader

USAGE

TessellationEvaluationShader = compile profile ``-po profileOption'' main(args);

VALID ENUMERANTS

shader: Null

DESCRIPTION

Compile a tessellation evaluation shader. See the specification of the OpenGL tessellation evaluation profile for details. See the specification of the Direct3D 11 domain shaders for details.

The standard reset callback sets the TessellationEvaluationShader state to program(false).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 11

SEE ALSO

GeometryShader, PixelShader, TessellationControlShader, VertexShader, FragmentProgram, GeometryProgram, TessellationControlProgram, TessellationEvaluationProgram, VertexProgram