spring-headless

Langue: en

Autres versions - même langue

Version: 09/07/2010 (fedora - 01/12/10)

Section: 6 (Jeux)

NAME

spring-headless - An open source RTS game engine - Head-Less Engine

SYNOPSIS

spring-headless [[-c|--client] | [-s|--server]] [-p|--projectiledump] [-n|--name STRING] [-C|--config FILE]

spring-headless --list-ai-interfaces

spring-headless --list-skirmish-ais

spring-headless [-h|--help]

spring-headless [-V|--version]

DESCRIPTION

Spring is a free Real Time Strategy (RTS) game engine, originally designed to play Total Annihilation (© 1997 Cavedog) content. It has since evolved into a general RTS engine, capable of running various kind of games (mods).

It is mainly designed around online multiplayer games but can also be played in single-player mode against AIs.

This is the engine version without graphics or sound output. It still runs the full simulation, while spring-dedicated basically only redirects network traffic. It is usefull for testing and simulating AI only games at high speeds on systems without graphics and sound output support. For more details, please reffer to:

 man spring
 

OPTIONS

-h, --help

Print the options help message and exit

-V, --version

Display program version and exit

-s, --server

Run as a server

-c, --client

Run as a client

-p, --projectiledump

Dump projectile class info into projectiles.txt

-n, --name::NAME Set your player name

 *-C, --config*::'FILE'
  Configuration file
 

--list-ai-interfaces

Dump a list of available AI Interfaces to STDOUT

--list-skirmish-ais

Dump a list of available Skirmish AIs to STDOUT

SEE ALSO

spring(6) spring-dedicated(6)

HOMEPAGE

More information about Spring can be found at link:http://springrts.com

AUTHOR

Spring was written by the Spring developers.

This manual page was written by Marco Amadori <m[blue]marco.amadori@gmail.comm[][1]>, for the Debian project (and may be used by others).

NOTES

1.
marco.amadori@gmail.com
mailto:marco.amadori@gmail.com