SDL_GetMouseState

Langue: en

Version: 45521 (openSuse - 09/10/07)

Section: 3 (Bibliothèques de fonctions)

NAME

SDL_GetMouseState- Retrieve the current state of the mouse

SYNOPSIS

#include "SDL.h"

Uint8 SDL_GetMouseState(int *x, int *y);

DESCRIPTION

The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the current mouse cursor position. You can pass NULL for either x or y.

EXAMPLE


SDL_PumpEvents();

if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))

  printf("Mouse Button 1(left) is pressed.

");

SEE ALSO

SDL_GetRelativeMouseState, SDL_PumpEvents