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SoMultiTextureImageElement
Langue: en
Version: 294400 (debian - 07/07/09)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Detailed Description
- Constructor & Destructor Documentation
- Member Function Documentation
- SoType SoMultiTextureImageElement::getClassTypeId (void) [static]
- int SoMultiTextureImageElement::getClassStackIndex (void) [static]
- void * SoMultiTextureImageElement::createInstance (void) [static]
- void SoMultiTextureImageElement::initClass (void) [static]
- void SoMultiTextureImageElement::set (SoState *const state, SoNode *const node, const int unit, const SbVec3s & size, const int numComponents, const unsigned char * bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor & blendColor) [static]
- const unsigned char * SoMultiTextureImageElement::get (SoState *const state, const int unit, SbVec3s & size, int & numComponents, SoTextureImageElement::Wrap & wrapS, SoTextureImageElement::Wrap & wrapT, SoTextureImageElement::Wrap & wrapR, SoTextureImageElement::Model & model, SbColor & blendColor) [static]
- const unsigned char * SoMultiTextureImageElement::getImage (SoState *const state, const int unit, SbVec2s & size, int & numComponents) [static]
- const unsigned char * SoMultiTextureImageElement::getImage (SoState *const state, const int unit, SbVec3s & size, int & numComponents) [static]
- const SbColor & SoMultiTextureImageElement::getBlendColor (SoState *const state, const int unit) [static]
- SoTextureImageElement::Model SoMultiTextureImageElement::getModel (SoState *const state, const int unit) [static]
- SoTextureImageElement::Wrap SoMultiTextureImageElement::getWrapS (SoState *const state, const int unit) [static]
- SoTextureImageElement::Wrap SoMultiTextureImageElement::getWrapT (SoState *const state, const int unit) [static]
- SoTextureImageElement::Wrap SoMultiTextureImageElement::getWrapR (SoState *const state, const int unit) [static]
- const unsigned char * SoMultiTextureImageElement::getDefault (SbVec3s & size, int & numComponents) [static]
- SoElement * SoMultiTextureImageElement::copyMatchInfo (void) const [virtual]
- void SoMultiTextureImageElement::setElt (const int unit, const uint32_t nodeid, const SbVec3s & size, const int numComponents, const unsigned char * bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor & blendColor) [virtual]
- SbBool SoMultiTextureImageElement::hasTransparency (const int unit) const [virtual]
- Author
NAME
SoMultiTextureImageElement - The SoMultiTextureImageElement class is yet to be documented.FIXME: write doc.
SYNOPSIS
#include <Inventor/elements/SoMultiTextureImageElement.h>
Inherits SoElement.
Inherited by SoGLMultiTextureImageElement.
Public Member Functions
virtual void init (SoState *state)
FIXME: write doc.
virtual void push (SoState *state)
virtual SbBool matches (const SoElement *elem) const
SoElement * copyMatchInfo (void) const
virtual void setElt (const int unit, const uint32_t nodeid, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Model model, const SbColor &blendColor)
FIXME: write doc.
virtual void setElt (const int unit, const uint32_t nodeid, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor &blendColor)
virtual SbBool hasTransparency (const int unit) const
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setDefault (SoState *const state, SoNode *const node, const int unit)
static void set (SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Model model, const SbColor &blendColor)
FIXME: write doc.
static void set (SoState *const state, SoNode *const node, const int unit, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor &blendColor)
static const unsigned char * get (SoState *const state, const int unit, SbVec2s &size, int &numComponents, SoTextureImageElement::Wrap &wrapS, SoTextureImageElement::Wrap &wrapT, SoTextureImageElement::Model &model, SbColor &blendColor)
FIXME: write doc.
static const unsigned char * get (SoState *const state, const int unit, SbVec3s &size, int &numComponents, SoTextureImageElement::Wrap &wrapS, SoTextureImageElement::Wrap &wrapT, SoTextureImageElement::Wrap &wrapR, SoTextureImageElement::Model &model, SbColor &blendColor)
static const unsigned char * getImage (SoState *const state, const int unit, SbVec2s &size, int &numComponents)
static const unsigned char * getImage (SoState *const state, const int unit, SbVec3s &size, int &numComponents)
static const SbColor & getBlendColor (SoState *const state, const int unit)
static SoTextureImageElement::Model getModel (SoState *const state, const int unit)
static SoTextureImageElement::Wrap getWrapS (SoState *const state, const int unit)
static SoTextureImageElement::Wrap getWrapT (SoState *const state, const int unit)
static SoTextureImageElement::Wrap getWrapR (SoState *const state, const int unit)
static SbBool containsTransparency (SoState *const state)
FIXME: write doc.
static const unsigned char * getDefault (SbVec2s &size, int &numComponents)
FIXME: write doc.
static const unsigned char * getDefault (SbVec3s &size, int &numComponents)
Protected Member Functions
virtual ~SoMultiTextureImageElement ()
const UnitData & getUnitData (const int unit) const
Detailed Description
The SoMultiTextureImageElement class is yet to be documented.
FIXME: write doc.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Since:
- Coin 2.2
Constructor & Destructor Documentation
SoMultiTextureImageElement::~SoMultiTextureImageElement () [protected, virtual]
The destructor.
Member Function Documentation
SoType SoMultiTextureImageElement::getClassTypeId (void) [static]
This static method returns the class type.
Reimplemented from SoElement.
Reimplemented in SoGLMultiTextureImageElement.
int SoMultiTextureImageElement::getClassStackIndex (void) [static]
This static method returns the state stack index for the class.
Reimplemented from SoElement.
Reimplemented in SoGLMultiTextureImageElement.
void * SoMultiTextureImageElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Reimplemented in SoGLMultiTextureImageElement.
void SoMultiTextureImageElement::initClass (void) [static]
This static method initializes static data for the SoMultiTextureImageElement class.
Reimplemented from SoElement.
Reimplemented in SoGLMultiTextureImageElement.
void SoMultiTextureImageElement::set (SoState *const state, SoNode *const node, const int unit, const SbVec3s & size, const int numComponents, const unsigned char * bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor & blendColor) [static]
FIXME: write doc.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
const unsigned char * SoMultiTextureImageElement::get (SoState *const state, const int unit, SbVec3s & size, int & numComponents, SoTextureImageElement::Wrap & wrapS, SoTextureImageElement::Wrap & wrapT, SoTextureImageElement::Wrap & wrapR, SoTextureImageElement::Model & model, SbColor & blendColor) [static]
FIXME: write doc.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
const unsigned char * SoMultiTextureImageElement::getImage (SoState *const state, const int unit, SbVec2s & size, int & numComponents) [static]
FIXME: write doc
const unsigned char * SoMultiTextureImageElement::getImage (SoState *const state, const int unit, SbVec3s & size, int & numComponents) [static]
FIXME: write doc
const SbColor & SoMultiTextureImageElement::getBlendColor (SoState *const state, const int unit) [static]
FIXME: write doc.
SoTextureImageElement::Model SoMultiTextureImageElement::getModel (SoState *const state, const int unit) [static]
FIXME: write doc.
SoTextureImageElement::Wrap SoMultiTextureImageElement::getWrapS (SoState *const state, const int unit) [static]
FIXME: write doc.
SoTextureImageElement::Wrap SoMultiTextureImageElement::getWrapT (SoState *const state, const int unit) [static]
FIXME: write doc.
SoTextureImageElement::Wrap SoMultiTextureImageElement::getWrapR (SoState *const state, const int unit) [static]
FIXME: write doc.
const unsigned char * SoMultiTextureImageElement::getDefault (SbVec3s & size, int & numComponents) [static]
FIXME: write doc.
SoElement * SoMultiTextureImageElement::copyMatchInfo (void) const [virtual]
This function creates a copy of the element that contains enough information to enable the matches() function to work.
Used to help with scenegraph traversal caching operations.
Implements SoElement.
void SoMultiTextureImageElement::setElt (const int unit, const uint32_t nodeid, const SbVec3s & size, const int numComponents, const unsigned char * bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor & blendColor) [virtual]
FIXME: write doc.
SbBool SoMultiTextureImageElement::hasTransparency (const int unit) const [virtual]
Called by containsTransparency(). Returns TRUE if image data has transparency. Default method does a very poor job of detecting this, since it returns TRUE when the number of components are 2 or 4. Override whenever it is important to know this (SoGLTextureImageElement overrides it to avoid transparency handling where possible).
Reimplemented in SoGLMultiTextureImageElement.
Author
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